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Godot 4 · Roguelike · GDScript

Roguefire

A Godot-built roguelike where fire is both your best friend and the reason you're dead. Procedural runs, escalating chaos, and the kind of balance that only exists by accident.

01 / Features

Into
the Fire

🔥
Fire Mechanics
Spread, burn, and be burned. Fire is a hazard you'll learn to love and fear.
🗺️
Procedural Levels
Every run generates fresh layouts. Same chaos, different shape each time.
⚔️
Action Combat
Real-time fighting with the kind of hitboxes that are "close enough."
🎮
Built in Godot
GDScript all the way down. Fast iteration, acceptable jank, zero regrets.
02 / Fire

The Fire
is Alive

Live fire simulation — spreads to adjacent tiles, interacts with enemies, terrain, and your face.

03 / Stack

Built With

⚠️ Hosted on GitHub Pages (Godot WASM exports exceed Cloudflare Pages' 25 MB limit). Loads may take a moment on first visit.
Godot 4 GDScript Web Export 2D Roguelike GitHub Pages